Osrs low level raids reddit. gg/9BZS2cyWc5I run a lot of learner raid.
Osrs low level raids reddit. Just keep your spec high, use keris when 20-30 hp.
Osrs low level raids reddit the level 27 farm herb is used for all tiers of combat potions (47,59,70) the level 39 herb is used for all tiers of utility potions (52,65,78) and the level 55 herb for all tier of overload (60,75,90) imagen needing like 85 farming for the overload herb to I've been a fan of maybe eventually making a mid level raid (something about Moons difficulty) just so people don't have to wait until endgame to enjoy raiding. 0-49 raid level you can only realistically farm to get caches of runes, thread of elidinis to upgrade rune pouches and the 3 jewels to upgrade the keris partisan 50-149 raid level you can also realistically get the osmumten's fang sword and lightbearer ring 150+ raid level all the rest of the rewards also drop much more commonly The community for Old School RuneScape discussion on Reddit. it took a while but if you stay at low invo you'll really not make much money. Its supposed to be used to push past 500 raid level to be a tougher leagues-only challenge, but being able to turn this invocation on as low as 300 raid level just means you At 50 raid level, your chance at a fang is 1/266. I haven't gotten through the whole recording yet, but I'm seeing that you've used some strategies I hadn't thought of (like killing a croc at crondis to only do 2 water runs, I just do 3 water runs and I'm currently working in my ironman, and my goal is to rush Chambers of exeric for all of the good drops and decent supplies you get. If you want we can try a duo and I can walk you through some of the raid later this evening or weekend. I can use discord or ts or just in game chat, I don't mind. I would assume that if you're above a certain total level it will scale the raid to assume you have max combat stats. I would recommend having a DWH, Trident, BP, and Hasta. Join us for game discussions, tips and… The community for Old School RuneScape discussion on Reddit. Use 1 bgs at the start, then save spec for heals when necessary. This move will require developers of third-party applications to pay enormous sums of money if they wish to stay functional, meaning that said applications will be effectively destroyed. Nah anywhere from 103-109 is the sweet spot for Pvp worlds. The rest of the raids is pretty easy. Didn't need to butterfly or kite akkha. The whole point of the raid is to appeal to a wide playerbase; it'll have story/easymode and hardmode packaged into one. No, this game has plenty of lowbob content already. 803K subscribers in the 2007scape community. I'm sick of seeing people with 4 deaths get a drop. Posted by u/UnlawfulTomb - No votes and 8 comments The community for Old School RuneScape discussion on Reddit. I really want this and building off of this i was listening to a podcast that was theorizing about what would be announced at runefest last year and they were discussing a mid level raid 3 in the desert area idea but what if we had a raid that scaled in difficulty and rewards dependong on how high a level you are so have a raid tier for 60-70, 70-80, and 80-90+ level ranges with unique rewards Now, the great thing about ToA is that you have a lot of control over the difficulty which means the high price point upgrades certainly aren't a requirement for completion. For armour u need d boots, any god dhide( can also get dhide boots but if u are learning many switches will be harder), mystics/ ahrim( if u dont have enough for dwh, get bgs and invest more in ur amulet or armour upgrades like ahrims), a torso, nezy helm/serp, fury, occult, b gloves, b ring Easy support. RS3 raids feels kind of dull in comparison as it's just 2 bosses, both of which drop the same stuff. Baba level 6/7 is doable, and I did this without red x as well. I'm not a fan of brick wall mechanics and I don't like how the drop rate's lack of difficulty scaling incentivizes optimizing the fun out of the gameplay (by farming inappropriately low difficulty, low reward raids). Also, learning the warden invocations including insanity at a lower invocation level will help you in the long run, as insanity is rather easy 50 invo lvl once you get used to it. You really don't feel the need for it until you start passing 350 level raids. Early construction is just over-inflated with a lot of distractions. its been nerfed a lot since release, people in max do trios with like nearly 0 food, level 80s with some brews in inv will be fine. I’d recommend mixing up the content and just hopping back and forth between CG and ToA. A special runecrafting essence that doubles runes crafted up to fire runes. So as alot of people may or may not have noticed from twitch/yt streams Raids is extremely Hard Or quite hard. I'd change this by doubling the rate of the fang/ward/ring/staff in sub 300s, making each piece obtained at an effective rate of 2/42 rather than 2/24. As others are saying a fixed 1/45 seems to be the estimated drop rate and isn't effected by raid level. your EV of low invo raids are incredibly low. Most low level money makers are things that either don't give exp (collecting spawnable items) or are really slow exp (making cannonballs). What raid level are you on? If you are only doing 150s, try to push it up. Yeah, it depends on if Jagex did it right. 1 bad teammate can cause the entire team to wipe. You can use either elite void or Karils+Ahrims. g. My proposed solution is to halve the weighting at which Masori is obtained in sub 300 level raids. push yourself untill you can do 400. The requirements are so low half the real people there don't even play runescape. I haven't looked for a while but making cannonballs is usually pretty good (100-200k gp an hour) and the reqs are pretty low (35 smithing, completion of dwarf cannon quest). It helps if you got an alt able to hold a raid for you Also, low-level, mid-level, and high-level can scale differently to early game, midgame, late game, and endgame (and potentially other terms like post game). What do you think are the minimum raiding gear and stats for solo raids? Here is what I am thinking: 90 Attack 90 Strength 90 Defence The community for Old School RuneScape discussion on Reddit. i'd say even 500 but im biased, anything below 400 is deeply ineffecient, for example i've worked my way up to consistent 35-40 minute raids with a 17% purple chance for solos (505 invo). If you consider 90+ combat stats some unreachable high requirement, then RS might not be the game for you. There are great solo olm guides. Reply reply This comment was deleted in protest of Reddit's planned API changes: On July 1st, 2023, Reddit intends to alter how its API is accessed. Majority of the damage also comes from mistakes with room mechanics. The game is mostly a tedious chore, even raids can become soul sucking time sinks. Just keep your spec high, use keris when 20-30 hp. I've kinda realised im only playing anymore because it's better than doom scrolling social media all night like I've done too much the past few years, and also to kinda owe it to my younger self to get some more 99s. Can reward / not reward 2x xp. I feel like that for sure. Took me 4 tries before I got the first solo kc down and got easier since. Still low enough to bully pures, but not high enough to get bullied by 126’s, although 118-124s are still bullies. This is a list of some of the ways to make money (money makers) in Old School RuneScape and the requirements to do so. If you're doing 30min raids, that's 133 hours to droprate. As Heyos noted, start with Woox’s solo raid guide. Special attack: Increases magic damage of Crumble Undead by 50% and 5% for all other spells for 1 minute. I can do about 5 raids a day at max. com/channel/UCvUmbvNvxO2g7rs2Yh13LSwJoin my Discord:https://discord. For armour u need d boots, any god dhide( can also get dhide boots but if u are learning many switches will be harder), mystics/ ahrim( if u dont have enough for dwh, get bgs and invest more in ur amulet or armour upgrades like ahrims), a torso, nezy helm/serp, fury, occult, b gloves, b ring I think they were asking about non unique loot, uniques do scale with the level but it seems the regular rewards dont scale nearly as much, if at all. gg/9BZS2cyWc5I run a lot of learner raid Raids are group activities for members in which the goal of the player(s) is to defeat several mini-bosses before reaching the final boss of the raid to claim their rewards, which include multiple best-in-slot equipment in the entire game. You take a lot of damage from the relatively low level minions, and extra defence relly helps againts those. Looking at the wiki, Fan is shown as a 1/3. They have raids which feel more like raids with several bosses to kill and lots of useful unique gear (+possiblity of massive profits, e. If you have a high enough mage level and prayer level you could get ibans staff and do barrows, but at your level now you would be easily killable there. 429 drop, and Shadow at 1/24, at higher raid levels. Ice is only really useful at the crocodiles, but they have only 30hp so you can quickly kill them anyway. I'd try to base 60-70 combat stats then go do barrows. This leads to toxicity and gatekeeping. Any new gear you could get with Dungeoneering shouldn't be a BIS (Nothing like Chaotic), as Dungeoneering can be done at really any level, just make something unique that allows people to do higher level stuff like CoX, ToB, and high level bossing, to fill in the very large hole that's gonna be left by the Blowpipe after the nerfs happen. Reply reply More replies Sensitive-Bat1412 The community for Old School RuneScape discussion on Reddit. The actual rates and profit are likely to differ. On a diet is completely free if you bring brews and restores. You CAN low lvl a raid but it wont be efficient. They almost never pray or swap gear, and you can get 2-3 points per game once you get used to it. obtaining a Twisted Bow). With 99 magic preferred The community for Old School RuneScape discussion on Reddit. Untradeable mid tier items would leave it dead content on release as no one is going to farm hours for a weapon theyll never use again 10 attack levels later. My stats aren't great but I saw a level 3 with the raids pet and thought maybe I could try out raids for myself if a level 3 can do it? I'm combat 60, total level 921. With stats that low, you're making it very hard for yourself and your teammates. Akha level 4/5 really isn't too much more difficult. Players should be rewarded for challenging themselves, not punished. I'm really interested in trying to solo the new Tombs of Amascut raid, but realistically if I'm making less than like 1mil an hour with my setup I would rather just do more I have a friend who only plays Leagues because it takes wayyyy too long (by his standards) to get to the fun content later. Helps also make the overall raid quicker. OSRS has COX and The Gauntlet, which are similar to Dungeoneering, but you cannot really complete them on a low level since they don't really scale with your combat. More than enough. The main problem here being I believe the raid scales to your total level but not your combat level. There are no minimum requirements. Kinda off endgame rankings imo, calling 3-5 man normal tob harder than a 500 invo toa or cg harder than phosani, kinda debatable but the cg phosani one can be preference but i would in no way call 3-5 man tob harder than a 500 invo. 122 votes, 48 comments. Took about 8 year break. 787K subscribers in the 2007scape community. I decided to go with a skill ceiling for the mechanics scale, and a stat floor for the stat check. for example it has a 2/24 chance per piece right now. On the flip side: the content won’t pass you by; this isn’t leagues that expires in 2 months. However, If you raid with clan mates or people with similar gear/stats to you, then it should be fine. Due to the high-level nature of raids, players are usually required to bring all forms of combat to successfully clear the instance, and may also be The community for Old School RuneScape discussion on Reddit. I did it with no prayer, no potions on a 80 stat account (buff shamans for ref) ( no prayer and no pot was to keep my stats relatively low because my combat stats were on the higher end to test for my hard-core low level account) I did it wearing full addy, power amulet, dragon swim, kiteshield, climbing boots. Deaths in Raids MUST take away AT LEAST half of your points. I've just been stacking up invocations piece by piece (at 115 raid level right now, getting close to my first 150), and it's been a good time. Join us for game discussions, tips and tricks, and all things OSRS! OSRS is the official legacy version of RuneScape, the largest free-to-play MMORPG. My name is Theoatrix, and today I’m going to be ranking all of the Bosses in Old School Runescape from the easiest to the hardest ones to kill. It is not the stats that are the issue. Raids are group activities for members in which the goal of the player(s) is to defeat several mini-bosses before reaching the final boss of the raid to claim their rewards, which include multiple best-in-slot equipment in the entire game. Yours just came sooner then theirs, but then you will get a few drops in a short amount of time. gg/9BZS2cyWc5I run a lot of learner raid In gwd the defence has clear impact. In raids monsters typically have so high accuracy, that they hit regardless of your armor or defence levels. It is the most team reliant raid. It is currently the most gp/hr. I would increase the raid level every time you end up with spare supplies. Make it drop items like blood essence (but not blood essence itself) that cause low level moneymakers to get better, Or even low level xp rates to improve. Swap to new skills, new bosses, and don’t feel like you’re wasting exp hunting down fashionscape. So for purely grinding out the gems 0 level seems to be the way to go for more completions/h I have red and yellow In roughly 85kc, mix of normal from 150-250s and about 20 entry, so the rate seems about right If you want to level up fast, you basically find your highest DPS weapon and fight monsters with low def and high health. Would be far better to design a raid to simply have a well-balanced entry, normal, and expert mode from the start. Anyone up for teaching me low level raids? Or any pointers. Soloing a "raid" is an oxymoron and only exists in OSRS. The more players you have the harder the raid becomes so your limited to having a low amount of player with max stats possible to make it as efficient and easy as possible while giving everybody a balanced and fair drop rate between each player. Entry mode only untradeable rewards or low-tier uniques, normal mode all uniques, hard mode all uniques and extra cosmetics with a drop rate boost (drop rate boost to be determined once the raid has been "solved" so you get about 30%-50% more gp/hr than normal mode, to avoid HMT At low invo < 300 it really doesn't change the difficulty much and gives you much more points for the invocation level. U need tent + drag defender/ trident / bp / dragon crossbow and bgs/ dwh. Hi, just looking if there is a raids friends chat that I can join and participate in some raids with you guys. Once you got the mechanics down then raise the level from there. most people do not tend to do it that early, cuz base 75s vs base 90s is just a few weeks of slayer. I’m choosing to believe it works this way, so I’m trying to maximize my ratio of raid level : time to complete. I would focus more on training your combat stats and slayer. You can do all PvM, though with 75 Attack, you need a Big3 Melee weapon (Rapier, Blade, or Mace) Solo raids is completely viable but A LOT of learning to get pro methods down, otherwise it will likely be a 1-3 death raid. Neither do I lol so many noobs with no prior raid experience made 2b the first few weeks doing content on par with GWD due to how low the invocations were while people that have been raiding for years haven’t seen a drop close to that in their life ๐ Yeah you can get lucky with other raids but with CoX & especially ToB atleast there’s a skill barrier to actually successfully complete a The leagues only invocation that increases invocation level by 200 is just a free 500 level raid, which with increased drop rates is close to a guaranteed unique each raid. This would keep high level players away who are grinding gp, and would entice low levels to pvm. Add QP lock to invocation level. It’s really the only resource you need to learn solo raids. There are likely other ways that aren't included here; feel free to suggest them on the talk page. The main goal of this article is to hopefully help some low level players work out which boss they are capable of killing, and for the higher level players, hopefully it gives you a better idea of the I have a fairly low combat level (a bit above 110) and all the mid level budget gear that you would expect at that level (whip, torso, ahrims, god d'hide, blowpipe). There are so many people in other places saying how its silly to have raids 3 be so accessible and solo'able so soon, but its something the game needed because mid to early endgame OSRS is absolute torture. Lots of people who can't grind it out will probably just switch games, which makes sense, but maybe having low to mid level content would convince people that the grind is worth it, because bosses or raids are fun. Sep 2, 2022 ยท Check out my Second Channel: https://www. It's mostly used in bosses or raids that use multiple combat styles (CoX, Nex, ToB, ToA), so you'll want to have bowfa/bp and trident before you can make good use of it anyways. Designing a raid around someone with 40's stats is ridiculous. For anyone curious if this is a real mechanic, here's a quote from the OSRS blog about ToA drop rates ("Unique Weightings" section): If you're assigned a unique below the associated Raid level – one of the uniques greyed out on the Invocations menu when you set up your raid – the game will perform an additional 1/50 roll. It could take you 50+ duos just to see a ring/fang with that low of raid level though. Doing a 200 level raid should give 1/3 better chance at a drop than 150 level. Sooo many people here use or used alts to do content like Corp Beast, etc. The estimated kc for a drop is 1/50, so you aren't quite even double the rate at that raid level. biggest issue is just that low skills tend to be associated with not much pvm experience -> will team kill you. Start with maybe lower level raids to get a feel of it. Rock crabs in Rellekka, Sand crabs in Hosidius, Ammonite crabs on fossil island and Swamp crabs in Morytania (for ranged only) are basic staples for AFK-training, as they're aggressive monsters with high health pools and non The community for Old School RuneScape discussion on Reddit. Mahogony homes is an optional, but worthwhile alternative that should be considered by any Iron, or players looking to mix training up. Super hard on my supplies as an med level iron. Dehydration is a cornerstone for the 500 level raid, you'd need a shadow and points made up elsewhere to substitute. You can ignore 95% of level up options/buildable items in your POH until you're a higher level and have plenty of resources. You could also duo Zammy for spears much quicker than fangs, then shoot up to 150s. Maybe cap it at the basic drops AT LEAST The community for Old School RuneScape discussion on Reddit. 846K subscribers in the 2007scape community. Then go for 400s. Raids 3, at a base level, will probably allow several ~60-70 combat players to complete it. If you just want to take a crack at it and test things out, idk why you wouldn't be able to attempt some low level raids with your gear. U need the same herb for every tier potion in the Raid, Kieren mentioned it so specifically, its insane you guys dont see this properly. Slayer and casual low level bossing for funds when you need it. I find the extra damage from thralls more useful, really helps when you got a boss that's stubbornly stuck at 7hp and you keep hitting 0s, especially at higher level raids. There are two mid level raids in the form of toa (entry mode as well as 150s) and entry mode ToB. I have some friends in real life that play runescape ranging from hard core efficientscape players to others that fall in the realm of… The community for Old School RuneScape discussion on Reddit. However, the unfortunate truth is that the bosses get stronger depending on the number of players. Repairing the brazier during the minigame gives 4x the player’s Construction level as experience, so instead of getting 4xp per repair at level 1, you’d get anywhere from 80-120 per repair between levels 20-30, allowing you to level up Construction a lot faster. A magic rod/net/bait that catches 2 fish at once up to lobster. 4m on average, making it much than zulrah, vorkath, or muspah at med gear. Is that at 150+? 300+? I do understand that these can drop at low level raids too, though at severely reduced rates. No wonder there are people spending more to do the raid than what they get out of it. The community for Old School RuneScape discussion on Reddit. Quests, diaries, and skilling requirements should be the only concerns early game, it doesn't cost much money to do any of these things. Also never hurts to practice PvP even if you don’t use it, I had a pretty good time using my F keys and sweating it out when not fighting bots. Hear me out. Theoretically, at 1 cooking, you could make the low-level food for your teammates and help them that way. I think they were asking about non unique loot, uniques do scale with the level but it seems the regular rewards dont scale nearly as much, if at all. . So if you only have 150 qp you have now unlocked 150 level raids. NMZ and barraging and chinning are worth it to get like 90's before starting raid grind. TOA: The most beginner-friendly raid because one can customize invocations to their liking. I did like 30 group raids before I left and I just started sending solo raids after that pretty easily. Meanwhile I just did 3 150 raids and got a total of 300k in loot ๐๐๐ the regular drop table needs a buff to contents as most of it is gems and low-valued stuff in low quantities. Join us for game… The community for Old School RuneScape discussion on Reddit. And cox is really fucking easy as well - takes you one evening to learn trios - to do with stats in the 80s. Inefficient for me to do(as there’s other things I should be doing), and I can only do raid level 100 at max, normal mode takes too long but might have been possible before. Stopping at base 90’s through NMZ is more than enough to do bossing and slayer, however, stopping at 99 makes you even more efficient and you will level slayer faster, tank more dmg, deal more dmg, be more accurate when doing bossing which will result in you making more money. Lower level players end up wasting time worrying about money, just keep moving the account forward and money will come as you unlock better methods. Find things you like to do and don’t burn yourself out. (I know COX does scale, but only from like a 100+ combat) The community for Old School RuneScape discussion on Reddit. The best of these is the keris, and by using the keris, you can also use the dehydration invocation, which once mastered is free raid level. The prices and hourly rates are simply an estimate. Slayer is good money once you break level 65-70, and higher stats = bossing. Join us for game discussions, tips and… Expanded Explanation of Tips: Tip #1 - Get at least 20-30 Construction before starting Wintertodt. While some people get drops early, they will eventually have dry streaks too. Stop fucking circlejerking and stop posting your garbage takes on Reddit. Personally, I'd say stuff like the Giants and Mole are more early-mid game and Scurrius will probably slot around there. If you are going to be spending potentially dozens and dozens (potentially hundreds and hundreds) of hours grinding TOA, it isn’t a bad thing to go for meaningful gear upgrades first. I have about 55kc on a 45def account; mostly 200-250 raids. So I gave entry mode toa a moderate skill check and an extremely low stat check, despite the fact that a complete beginner with mid-high level stats and gear could do it easily with 0 pvm experience. That’s if I have the day off and only raid that day. cox is low level raids content, you can do it at base 75s in teams just fine. But this also falls under the problem of alt-scape ruining ironman mode as well. :Look at OSRS for example. youtube. Technically not true but effectively true. if you had a group of 3 other people with base 80s willing to regularly raid together youd definitely be chillin. The beautiful thing about OSRS is that there are only guides to make you efficient, not to make you enjoy the game. Hi! Me and my friend are brand new to the game and got membership, here are my stats so far, loving the game but some grinds like mining and smithing were sucha pain, but its done, bouta get 69 fletching for rune xbow, and such, thanks in advance :) The only way i see this working is if the low level content rewarded xp instead of items. I have done 100+ raids on my maxed zerk, including solos and groups. OSRS shines at the endgame but I think a lot of people burn out way before they get to the 'good' content. 400s is the sweet spot for money raids as the loot chance increase per raid level slows significantly after that, plus the invocations you have to put on to go much past that are much more annoying and/or challenging. a 150 raid pays out like 1. This will generally be quite a low level weapon, but for higher levels it will hopefully revitalize the stat-reducing spells on the normal spellbook in light of the DWH, BGS and Arclight. And to that point, is there an optimal raid level to farm uniques? (I'm not an Iron if that matters) The community for Old School RuneScape discussion on Reddit. Check the two LMS worlds and see which one has more low level players (aka Bots) and farm them. Getting an early fang in welfare gear is definitely possible, but fang by itself doesn't really help an early account much. 70m is more than enough. Can get basically the same chest value at 50 raid level compared to 200 raid level. For comparison, if you do 200 raid level, it's 1/139, so you're cutting your time to drop in almost half. If you need more examples, there’s several other people who make videos or stream solo raids. zukjr mqiosqre pfjrc cyc ibub jlvtyin dhvhdd zdmhsyc pejsre jclfvd